Bungie's Destiny

So I kinda want to brag about Bungie's next great game, Destiny. Personally, I'm really excited about this game. There's a lot of potential building up behind it. I'm sure that a gamer like you has at least heard of it. If not, then i'll give you a brief summary.

Destiny is a upcoming shared-world first person shooter by the acclaimed developer, Bungie. It takes place years after "The Collapse", and tells of humanity's attempt of exploring the solar system once again. Humanity was driven back to Earth, with a huge object known as "the Traveler", protecting them. The Traveler sacrificed itself to save humanity, and then slowly built the Last City. The protectors of the city are known as "Guardians". You play as a Guardian, and you can explore the solar system, and help protect humanity from various races of aliens that occupies humanity's old worlds. The Fallen, Cabal, Hive, and Vex are among some enemies encountered in Destiny.

Destiny releases worldwide in 2014 on Xbox 360, Playstation 3, Playstation 4, and Xbox One.

Now, to Recon-2 stuff

As you may know, we're working hard to develop Pathways Into Darkness 2. I'm glad of the support I've gotten over these tiring months. Without a select few individuals, I wouldn't be able to pull this off. Thanks to Brandon Reese and Craig Hardgrove for the music in the game, and thanks to my Facebook community for the feedback and moral support.

If all goes as planned, I'm hoping to finish the game by the end of the month, and get ready for release. I'm going to upload Pathways 2 on 4shared.com, for reasons. I can't upload the game to our site because weebly only allows so much space, and Pathways is 250mb's in size, and will possibly grow due to included files. But, the download link will be legitimate. It's been a long year and a half, and I hope you guys love the game I struggled to create.

Cipher is coming together. I've posted a topic on GameMaker Community talking about the story, and they loved it. I've also posted the story on our website, which is further down. Cipher's got a long way to go.

Phoenix is also being thought out. I'm not gonna release any details now, but I will shed light on the old Phoenix that was being developed by Bungie.
Phoenix was kinda like Minecraft in terms of rendering. You could, as Jason Jones of Bungie stated, "Build castles, and knock holes in them, then dudes would come out." Not much information was released about it.

This past week has seen some pretty good production on Pathways. I give this week '2 thumbs up.'

Well, that just about wraps this week up. If the community is good to me, i'll have a little gift for you next week. I may showcase a gameplay video for Pathways Into Darkness 2. Y'all be good to me!

Peace out!
-bail045
 
 
For
years, humanity has seeked ways on expanding its civilization. They have
colonized other planets and moons in the solar system, including Mars, Europa,
Io, and Titan. Stellar travel isn't as hard as it used to be, and doesn't cost
more than a modern day airplane ticket to travel to another world. Ships dot the
gaps between worlds. Space cities are a common site. This is mans golden age,
and an end to it is nowhere in site. These are considered the good
days.



The year is 2497.



Humanity wants to go a little
further..



The Morgan project was conceived
under two goals: travel to another star system, and achieve slipspace
travel. This program began to develop a set of ideas to achieve this goal. One,
to build the largest starship humanity has ever seen. Two, to build a
Faster-Than-Light engine. Three, to reach the Gliese 581 system. Studies show
that this system houses a habitable planet, Gliese 581g.



They plan to go there.



In wake of this project, the Morgan program
altered one idea: to build two starships to travel to the system. Two ships
under the names 'Daedalus' and 'Icarus' were built, and they proceeded to become
the largest ships in human history. They were mounted with Mass Cannons for
safety from asteroids and other objects, and possibly encountering another
civilization. These ships were built in the asteroid belt in secret until the
project was ready to uncover.



The Morgan project is finally unveiled, and
excitement for this opportunity follows: to start a new life, on another world.
It would take 10 years to travel to the system, during which normal everyday
activities could be done on the ships, or the choice to go into cryogenic sleep.




In 2503, the Daedalus and Icarus complete
there trails across the solar system and on Earth, Mars, and the clouds of
Jupiter. These ships were the best of the best, and the fastest.



They were ready to leave..



And in 2504, they did...




The journey proved to be
a tough one. Many hazards were encountered along the way, including asteroids
and comets, which were destroyed with Mass Cannons and jets called Morgans
(which are flown in-game). It was five years into the journey when the ships
separated..



The Daedalus' science
teams spotted a rogue planet, in which they wanted to study for a few days, and
plot charts to see where it was headed. The Daedalus and Icarus separate, and
for a year, the Icarus is alone..



But then, something
triggered the alarms..



A scan on the radars of
Icarus detected an unidentified object approaching. And then the Icarus began to
get pulled towards the object. The crew attempted to go into slipspace. The
drive read 'Disabled'.



A bright light appeared
ahead of the ship. It had to be at least 600 times larger than Icarus. It was a
spacecraft, and not human in origin.



The Icarus was brought
into a hanger bay. And then it was boarded. The civilians and crew of Icarus
stared in awe at the beings that came aboard: they were
human.



But much larger. At least 8 feet tall with articles of
armor covering them. Even pieces of armor that floated free from them above the
shoulder. They stood with a distinguishing feature, a protruding limb that
started from the ankle up. It was surely human, but the thing was, it was
human.





  • This species of human was taken from Earth, long ago
    when they were still hunters and gatherers, from an ancient race of beings that
    performed tests on humans and other life. They were brought to their homeworld
    (which is unknown at the moment), and sold as slaves. Thousands of years later,
    the humans revolted and overthrew the race, and becoming the dominant race in
    the Milky Way. They started to expand, unbeknowist of where there homeworld was.

The crew of the Icarus was taken as prisoners to
the bridge of the Ancient Human ship. The Humans interrogated them, and saw them
as a threat. They were sentenced to death, only before the crew revolted. They
gathered weapons and fought their way back to the Icarus. Then the Ancient Human
ship rocked as if it got hit. The crew of the Icarus returned to their ship, and
saw that the Daedalus had attacked the Ancient Human ship. They disabled the
tractor beam, and made a slipspace jump away from the enemy
ship.



A
year later, they exit in the Gliese 581 system, approaching the star. In the
battle to break away from the enemy, Icarus was damaged. The shields that
protect from intense heat are damaged, and a hole is present on the port side.
Daedalus moves to the port side of Icarus so that repairs can be made. However,
a comet is making a fast approach towards Daedalus, and can't be shot with a
Mass Cannon because the shell would burn up as it was shot. The Daedalus has to
move, but the Icarus is still damaged. 5 minutes later, the Daedalus has to
move, and the souls who were repairing the outer hull stayed to make final
repairs, and burned up as the Daedalus moved. The crew of both ships mourned
over the lives lost, but sought to
continue.



Gliese 581g (now called Cyrus) is in plain sight,
but it appears that the planet is inhabited. And then alarms on both ships go
off, and is concluded that the Ancient Humans (Cyrians), are engaging Daedalus
and Icarus. A battle ensues all the way to Cyrus. They finally land on the
planet in a remote location. Its alien to the crew and civilians, but then they
see that to claim the planet, they must fight for it. They become a military
force.



Years
later, while on a routine sortie, a Morgan pilot discovers an abandoned
artifact. He lands and enters the complex. It looks destroyed, moss hang on
computer consoles, and dust covers the floor. However, as he enters, the
computers activate, and say "welcome, human. Would you like to return to
Earth?"



He
reports the discovery to Daedalus and
Icarus.



It
appears that the complex is two things. One, its a teleportation terminal, and
two, it can destroy planets. Its called
'Cipher'.


However,
it could only be activated by Earth humans. The ancient race had installed this
device on the planet for the humans there, but between the time the Cyrian
humans evolved and the time the complex was discovered, the genome in Cyrian
humans changed, and rendered the complex
useless.



Cyrian
humans rushed to the site in hopes of destroying Earth. They engaged Daedalus,
and it was destroyed while fleeing. Some scientists from Icarus chose the Icarus
as a target for teleportation, and teleported the ship to Earth, as with
themselves. The player gets left behind from protecting Daedalus, and hurries to
the Cipher for teleportation. He transports to the vicinity of
Earth.



And
the game
ends.

 
 
So schools about to be out. Got a few days left. Recon-2 is about to crunch like never before. We have all summer to get Pathways finished. And polished. And legitiment. Yea, legit.
We're ready for the trials ahead. We have Brandon Reese working on the soundtrack, as well as Craig Hardgrove. The main theme for Pathways is "Destruction of Reach" by Daniel Ciurlizza. It's on Youtube. Look it up, it's pretty cool. Well probably be finished at the end of July. We're looking forward to it. Bungie is too.
Be sure to follow our Facebook page. We update you with more information about the game and other events. Keyword is "Recon-2 Softworks". See you soon!