Bungie's Destiny

So I kinda want to brag about Bungie's next great game, Destiny. Personally, I'm really excited about this game. There's a lot of potential building up behind it. I'm sure that a gamer like you has at least heard of it. If not, then i'll give you a brief summary.

Destiny is a upcoming shared-world first person shooter by the acclaimed developer, Bungie. It takes place years after "The Collapse", and tells of humanity's attempt of exploring the solar system once again. Humanity was driven back to Earth, with a huge object known as "the Traveler", protecting them. The Traveler sacrificed itself to save humanity, and then slowly built the Last City. The protectors of the city are known as "Guardians". You play as a Guardian, and you can explore the solar system, and help protect humanity from various races of aliens that occupies humanity's old worlds. The Fallen, Cabal, Hive, and Vex are among some enemies encountered in Destiny.

Destiny releases worldwide in 2014 on Xbox 360, Playstation 3, Playstation 4, and Xbox One.

Now, to Recon-2 stuff

As you may know, we're working hard to develop Pathways Into Darkness 2. I'm glad of the support I've gotten over these tiring months. Without a select few individuals, I wouldn't be able to pull this off. Thanks to Brandon Reese and Craig Hardgrove for the music in the game, and thanks to my Facebook community for the feedback and moral support.

If all goes as planned, I'm hoping to finish the game by the end of the month, and get ready for release. I'm going to upload Pathways 2 on 4shared.com, for reasons. I can't upload the game to our site because weebly only allows so much space, and Pathways is 250mb's in size, and will possibly grow due to included files. But, the download link will be legitimate. It's been a long year and a half, and I hope you guys love the game I struggled to create.

Cipher is coming together. I've posted a topic on GameMaker Community talking about the story, and they loved it. I've also posted the story on our website, which is further down. Cipher's got a long way to go.

Phoenix is also being thought out. I'm not gonna release any details now, but I will shed light on the old Phoenix that was being developed by Bungie.
Phoenix was kinda like Minecraft in terms of rendering. You could, as Jason Jones of Bungie stated, "Build castles, and knock holes in them, then dudes would come out." Not much information was released about it.

This past week has seen some pretty good production on Pathways. I give this week '2 thumbs up.'

Well, that just about wraps this week up. If the community is good to me, i'll have a little gift for you next week. I may showcase a gameplay video for Pathways Into Darkness 2. Y'all be good to me!

Peace out!